Sunday, 15 January 2012

Smaller Point Tournament Leads to Army Choice Decision



I haven't been to any tournaments that use small points values (eg. < 1000).  I've been tempted with a couple of double tournaments, as I have found nothing gets me focused to get some units painted than an upcoming tournament that I want to use them in.  Therefore when I heard about the Magnificent 7 tournament I just had to sign up.  600 point singles tournament, 7 games in one day.  The number of games would also be excellent for getting to know a new army, plus  I really wanted an incentive to make a start on my (mainly red & blue) Space Wolves.

However Space Wolves aren't my only option.  I've really been enjoying my Necrons, and I've recently painted up (minus the basing) 2 converted crypeks, an overlord and a command barge:




Also available are the irrepressible Dark Eldar
[my razorwing would not be able to be used in this tournament due to it's large blast missiles :( ]

Magnificant 7  is 600 points, and uses simular army composition rules to Combat Patrol, however it had a few extra restrictions to try and make a more balanced field, plus it would have timmy comp (excessively OTT lists would be asked to be revised).  Here's a few of the extra rules:

  • No HQs: This would affect my necrons the most as they would be able to access a Royal Court
  • Quantum Shielding:  It had been ruled that Necrons could use vehicles with Quantum Shielding, but the shielding would not be working for the tournament, and the vehicles would not get any points reduction for the tournament
  • No large blast weapons:  With the smaller armies it woul have been nice to include a whirlwind or razorwing jetfighter to help deal with hordes, so I'd have to include a couple of flamers to help agaist hordes instead.
  • A maximum of 3 vehciles (and only 2 can be the same).  This hits my Dark Eldar the hardest, as ideally I would have liked to have a ravager, 2 raiders and a venom.
With the army restrictions in mind here's the three lists I game up with:

Necrons 600 Points

5 Necron Immortals (Tesla Carbines) - 85
5 Necron Immortals (Tesla Carbines) - 85
5 Necron Immortals (Tesla Carbines) - 85
9 Canoptek Scarabs - 135
5 Canoptek Wraiths (3 Whip Coils, 1 Particle Caster)- 210


29 infantry (52 wounds), totalling 600 points

The list has no ranged anti tank, relying on the wraiths and scarabs in combat.  Also having small squads of immortals means that they are more likely to be wiped out entirely in a phase and therefore not get a RP roll.

Although the list includes the assault elements I have enjoyed using (Wraiths & Scarabs) the rest is just standard troops.  It doesn't (mainly because it can't) include the other interesting units I have (or would like to) use such as an Overlord on a Command barges, Annihilation barges, or a Cryptek with Veil of darkness to teleport a troop unit around.  This is probably a critic of all 600 pt lists because the troops make up a much more significant proportion of the army.

Next up is my Dark Eldar list:

Dark Eldar 600 Points

10 Wracks with 2 Liguifier guns - 120
   transported in a Raider with a Shock Prow - 65


10 Wyches - 130
  incl Hekatrix with Agoniser
transported in Raider - 60


5 Warriors with a Blaster - 60
5 Warriors with a Blaster - 60


Ravager (3 Dark Lances) - 105

30 infantry & 3 vehicles totaling 600 points

Without an Haemonoculus the wracks remain elites, meaning the warriors were essential to give more troop choices.  However the restriction on vehicles meant that two small units were required rather than the more effective one unit in a venom.  The list is very agressive, and would have to go in reserve in most games that it is going second.

Without incubi or rending razorwing flocks in the list I decided to upgrade the venom blade I normally give to my hekatrixs to a agoniser for this game. Sometimes you just need to be able to deny MEQ/TEQ their armour save.

Overall I think the list could do well, and they are the army I am most familiar with at the moment, however it would be a shame to not use this tournament as an oppportunity to use a new army.

And lastly here's my Space Wolf list:


Space Wolves

Wolf Guard (3) - 84
1: Powerfist & Combi-melta (joins the first Grey Hunter squad)
2: Combi-flamer (joins the second Grey Hunter squad)
3: Basic chainsword & pistol (joins Long Fangs)


8 Grey Hunters with Meltagun & Standard - 135
   transported in Rhino - 35


8 Grey Hunters with Flamer - 120
   transported in Rhino - 35


2 Thunderwolf Cavalry, one with a Frost Blade - 125

3 Long Fangs with 2 Missile Launchers - 65

24 Infantry & 2 transports, totalling 599 points

This list seems quite balanced.  The frost blade inclusion instead of the usual powerfist (or thunder hammer) is because there will be less vehicles and because they would be great against scarabs and toughness 3 characters.  Also with such a small unit it would be much more likely to die before a powerfist could swing at the initiative one step.

After all my diliberations I have provisionly choosen...

 
My Space Wolves, however as you can see they are no where near.  The two rhinos are done, but apart from that only one model is up to the stage where I can base it.  The last week, and the following two weeks will be an exercise it doing as little as possible so I can get the army down.  It is really hard to move away from a model, knowing I want to do more on  it, but if I don't do this I won't get the models done.
 
My aim will be to get the models done, but return to the models as soon as the tournament is over to paint more detail and add highlights.  It will be a tough challenge, but at least it will get me started on getting my Space Wolves updated for the new edition and new codex.

If I don't make it, the other armies are waiting in the wings to take over for the tournament.  My current thinking is that my Dark Eldar will get the nod over my Necrons if my Space Wolves don't make it.

The army list subimission deadline for the tournament has been extended to this coming Wednesday, so please feel free to comment on the army lists or anything else I've mentioned.   Now back to painting...

Rathstar

5 comments:

  1. I really the idea of a 600 point tournament. Many years ago Sad Muppets (mostly organised by Mr Jenkin) did a 400 point 8 round event and that was a huge amount of fun.

    It's interesting, a complete different meta rules these little games.

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  2. A Big Hello from your newest member.

    I recently came across your blog and just started to follow you, as I think it's great, so we might have a couple of things in common as I too have a hobby blog you might like to follow to at

    uniteallaction.blogspot.com

    So feel free to drop me a comment and hopefully become a member, keep up the good work. And hopefully I'll hear from you soon.

    ReplyDelete
  3. Neath Leanan: It's a real change, and as most people only play 1500-1750 pts everyone will be in the same position. It'll be like a playing a new edition where everyone's not sure what does and doesn't wotk. Also the comp should stop the worse excesses that can occur at low points levels. How's Sweden ?

    @Uniteallaction: Welcome aboard :) I really like your Snickrot conversion.

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  4. This comment has been removed by the author.

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  5. Sweden is great, but unfortunately there's little opportunity for gaming at the moment (I really must gate crash the local club at somepoint).
    On the plus side, I'm getting some painting done! Unlike previously advertised, looks like I will be down for ASMOH, but probably taking Tau not Eldar

    ReplyDelete

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