Saturday, 10 September 2011

Time to be Ruthless - Tournament Live Blogging


By the time this is posted I will well on my way to the Battle for Planet OG - Part II tournament.

I've been playing with my Dark Eldar using slightly different lists, but always with the same core.  In every game (at 1500 points or higher) I have played for the last 4-5 months there has always been:

A cheap HQ Haemonoculus
2 units of trueborn in venoms
A small incubi unit in a transport (which has varied)
2 ravagers
2 Wych units in raiders
A Large Wrack unit in a raider
A small unit of Wracks in a venom

Apart from the incubi I would consider these units in my list as manditory, they all almost always perfrom, and is the core around which I tweak the final list.

After months of playtesting, it's now time to take it up a gear.  Lets be ruthless, and try to use the army to it's fullest, no more silly mistakes; forgetting to roll for combat drugs, being too conservative, or making deployment errors.  As I head towards what I consider the most competitive local tournament of the year (Starsmash next week) and I need to up my game to do the army justice.

I'll be posting in the comments how I do in this tournament throughout the day, but feel free to comment between my posts.  Here's the list I'm taking:

Battle for Planet OG - Part II, 1500 Point Dark Eldar List

Haemonculus Nalix Soulseer - 55
with Venom Blade

6 Incubi - 132
in Raider with Dark Lance - 60
3 Trueborn with 3 Blasters - 81
in Venom with 2 Splinter Cannons - 65
3 Trueborn with 3 Blasters - 81
in Venom with 2 Splinter Cannons - 65

10 Wracks with 2 Liquifier Guns - 120
in Raider with Dark Lance - 60
9 Wyches incl. Hekatrix with Venom Blade - 105
in Raider with Dark Lance - 60
9 Wyches incl. Hekatrix with Venom Blade - 105
in Raider with Dark Lance - 60
3 Wracks - 30
in Venom with 2 Splinter Cannons - 65

Ravager with 3 Dark Lances - 105
Ravager with 3 Dark Lances - 105
Razorwing Jetfighter with 2 Dark Lances - 145

Total: 1499 Pts
Time will tell if I will regreat removing the grisly trophies that were usually on the trueborn's venoms, or not including the shock prows that will be on the ravagers for my next tournament next week.  At the end of the day these small changes will nothing compared to me playing well or not as the case maybe.  I know the army can do well, now I need to play it to let it's power shine through.

Here's a link to the forum thread showing the tournament rules, let me know what you think of the custom missions and my chances.

Rathstar

NB: After deleting an old draft it turns out that this, rather than my previous post, is my 100th post.  Hope that's a good omen :)

9 comments:

  1. I'm on the train on my way to the tournament. I should be starting my first game in half an hour, assuming i can find the venue :)

    Next update will be at lunchtime with the results of my first game, and initial thoughts on tbe field.

    Rathstar

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  2. Good luck mate, I won the first one. Not such a big tourney but nice chaps. Not very competitive either so I took a rather weak list but still had a good time.

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  3. Good luck. Keep us updated. Show them the meaning of pain...

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  4. Thanks for the messages guys.

    I in shock, not from the game, but from paying £3.90 for a pint :(

    First game was against Nurgle marines. My anti tank failed again, struggling to kill rhinos and rolled loads of 1's and 2's against a defiler and a vindi with daemonic prosession.

    Two key moments were a mutliple assault into a plague marine unit and deamons in cover, with incubi and wracks. After killing them the rapid fire response killed the incubi but only dented the marines. Because in this tournaent only troops could contest objectives my dark lances turned on the marines in the open wiping one squad and reducing the other to 1 after 2 liquifer guns killed 4 when one decided to be AP1. Wyches finished off the last guy to gain their 3rd pain token.

    With his 6 troop choices gone by turn 4, he conceded turn 5 as he only a defiler left.

    A big win, and onto game 2 now. After I savour my expensive beer :)

    Rathstar

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  5. Well the tournament is now over. The tournament started to run over, so the gap between games was shortened, meaning it wasn't possible to do updates.

    My second game was against Daemons. My shoting was very sub par in the early turns, compounded by excellent saves, eg. my razorwing opened with 4 missiles on a uni of horrors doing 14 wounds, and all but 2 were saved.

    However poor reserve rolls by my opponent didn't allow him to capitalise on my poor shooting. My shooting returned to normal and my opponent's poor reserve rolls threw the game my way as it allowed me to concentrate on just a few threats each turn, leading to my opponent being tables in turn 6.

    Another big win, meant I was in pole position, to play the last tournament's winner with a Imperial Guard army without any vehicles, allowing him to field an astonsing 146 infantry.

    Rathstar

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  6. Last game is going to be a seperate blog post. My 44 infantry outnumbered over 3 to 1, the report will be up soon. Followed by my reaction to the tournament, and a discussion on wacky missions.

    There's still another tournament this weekend, and this time for me it's the big one of the year. I must avenge my poor Tau's showing of last year (44th out of 52).

    Rathstar

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  7. Good luck man, and waiting for that last bat rep.

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  8. Apologies for my disappearence, the battle report of the third game is now up, and normall postings will resume.

    Rathstar

    Direct link to the battle report is below:
    http://rathstarramblings.blogspot.com/2011/11/battle-for-planet-og-ii-belated-game-3.html

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