Saturday, 5 June 2010


[Image is the copyright of Privateer Press]

I've always been on the lookout for a non-GW game to get into. I've been stung before by finding a game with great rules and models (in this case Confrontation) but finding too few people to play against.

While on holiday I popped into a independent GW retailer to pick up White Drawf for the new Spearhead rules. In the end I decided not to buy White Drawf because I thought it wasn't worth the price for 7 pages of rules, as I thought the rest of the magazine was it's usual poor standard (especially as I can see GW releasing the Spearhead rules on their website in a few months). However I did pick up a copy of the Warmachine rules.

I've heard nothing but great things about Warmachine, from the good rules to Privateer Press's attention to game balance and rule erratas if something turns out to be over/under-powered. The models are also nice, and I wouldn't have to throw hundreds of pounds into it to get a playable force.

Reading through the rulebook has only reinforced this view, although I appreciate that you can only tell so much by reading the rules, and only actual games will really show if my early conclusions are correct.

I'm tempted to start a Retribution force, they remind me of the Tau mecha style. I've posted on the forum of my local gaming club and have found out a few people do have forces, so I should be able to get a game, plus I looked around for tournaments I have found there are a few, which is a good sign.

So what do people think of Warmachine ? Do you play it, what do you think of the game balance, and how does it compare to GW's games ?



  1. From watching the guys at work play, any game that lets you pick up an opponents Warjack and then throw it at their hero in an attempt to kill them gets my vote!

    I've got the shift change I wanted, so at the end of this month i'll be getting a starter for Cygnar and seeing how I go from there!

  2. I've also been looking at Warmachine (not that I have enough time to paint anything at the moment). Some of the individual models are very nice but nothing has really caught my imagination yet. Might even look into Hordes...

  3. I played 40K for years before finally bailing out after one of the rules updates. I got into Warmachine/Hordes about 2 years ago and love it. The rules are much more clear, thorough and balanced than 40K/Fantasy, particularly with the newer MkII rule set.

    The game focuses on a much smaller number of troops/models whereas the scope of 40K has gotten bigger and bigger over the years. And yes, as the first poster mentioned, you can do cool things to your opponent's warjacks and warbeasts like throw them at other models, put them in an armlock/headlock or knock them down.

  4. Played it since they first released it, and it's been a blast since. It's quick, aggressive, characterful, and really just a blast to play. You definitely should give it a shot!

    And Retribution is a very very interesting army, you will get a lot of fun out of them, I'd think.

  5. Thanks for the comments guys. I started to write a comment, but it turned out so long I made it a seperate blog post:



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