I've always been on the lookout for a non-GW game to get into. I've been stung before by finding a game with great rules and models (in this case Confrontation) but finding too few people to play against.
While on holiday I popped into a independent GW retailer to pick up White Drawf for the new Spearhead rules. In the end I decided not to buy White Drawf because I thought it wasn't worth the price for 7 pages of rules, as I thought the rest of the magazine was it's usual poor standard (especially as I can see GW releasing the Spearhead rules on their website in a few months). However I did pick up a copy of the Warmachine rules.
I've heard nothing but great things about Warmachine, from the good rules to Privateer Press's attention to game balance and rule erratas if something turns out to be over/under-powered. The models are also nice, and I wouldn't have to throw hundreds of pounds into it to get a playable force.
Reading through the rulebook has only reinforced this view, although I appreciate that you can only tell so much by reading the rules, and only actual games will really show if my early conclusions are correct.
I'm tempted to start a Retribution force, they remind me of the Tau mecha style. I've posted on the forum of my local gaming club and have found out a few people do have forces, so I should be able to get a game, plus I looked around for tournaments I have found there are a few, which is a good sign.
So what do people think of Warmachine ? Do you play it, what do you think of the game balance, and how does it compare to GW's games ?