tag:blogger.com,1999:blog-4272385179509972181.post3658578514215255939..comments2024-01-08T05:24:50.541+00:00Comments on Rathstar's Ramblings: An Option to Fill the Gaps - Dark Eldar in 6thRathstarhttp://www.blogger.com/profile/08799690336241322474noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4272385179509972181.post-71276342200643238022012-07-27T16:29:58.529+01:002012-07-27T16:29:58.529+01:00Runes of Warding is nice, and he also can pick the...Runes of Warding is nice, and he also can pick the new BRB power that allows a unit within 12" to reroll to hit. The war walkers would be obvious candidates and the beastmasters if they are in a counter attack role (and haven't run off to far).<br /><br />Assaulting is an issue, but at least I can measure to ensure they need a 12" assault phase charge.<br /><br />My DE have always been light on troops, and my 6th edition lists have actually gone up one troop choice to 5. However with reduced cover saves and FnP I think it may be better having 2 small ones choices as they may be able to find somewhere completely out of LOS.<br /><br />It's hard to see where cut points for more troops or a transport for a bigger wrack unit from the 2 small ones. I could lose a trueborn from each squad, and combine the unit of 2 wracks into one unit of 5 to get a raider transport. However I'd be cutting into my already weakened anti tank. Dark Eldar is a glass cannon, and it's hard to get away from that without a radical list redesign (eg, grotesques, talos, pain engines), so I think having more troops which are more resilient will only reduce the power of the list - imho :)<br /><br />Rathstar<br /><br />PS. When are you next up in Reading ?Rathstarhttps://www.blogger.com/profile/08799690336241322474noreply@blogger.comtag:blogger.com,1999:blog-4272385179509972181.post-42959041354265189952012-07-24T12:24:06.635+01:002012-07-24T12:24:06.635+01:00Interesting ideas. Using a Farseer to get Runes of...Interesting ideas. Using a Farseer to get Runes of Warding is plain nasty (my Tervigons will be upset!). I hope the new Elder codex reduces just how awesome Runes of Warding are, but we will see!<br /><br />I think the war war walkers fit in very well with the DE list i.e. more light vehicles! I wounder if the potentially increased charge ranges (e.g. 2D6 compared to just a flat 6" as in 5th) will mean they get assaulted easier? <br /><br />The only other criticism is that the list looks light on troops. In particular I am not sure if the two units of three wracks are worth it. Perhaps you could combine both units and try and squeeze in another raider or venom to transport them? Although I am just not sure what else would be worth losing to do that? <br /><br />Also have you considered any fortifications? I know they don't look DE like, but getting a quad gun in there seems standard in many list I have seen recently. <br /><br />Anyway I will have to get down to Reading and find out how it plays first hand!<br /><br />Cheers,<br /><br />DAnonymousnoreply@blogger.com